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/**
* @file menu.h
* @author Joe Wingbermuehle
* @date 2004-2006
*
* @brief Header for the menu functions.
*
*/
#ifndef MENU_H
#define MENU_H
typedef enum {
MA_NONE,
MA_EXECUTE,
MA_DESKTOP,
MA_SENDTO,
MA_LAYER,
MA_STICK,
MA_MAXIMIZE,
MA_MINIMIZE,
MA_RESTORE,
MA_SHADE,
MA_MOVE,
MA_RESIZE,
MA_KILL,
MA_CLOSE,
MA_EXIT,
MA_EXIT_NOW,
MA_RESTART
} MenuActionType;
typedef struct MenuAction {
MenuActionType type;
union {
int i;
char *str;
} data;
} MenuAction;
typedef enum {
MENU_ITEM_NORMAL,
MENU_ITEM_SUBMENU,
MENU_ITEM_SEPARATOR
} MenuItemType;
typedef struct MenuItem {
MenuItemType type;
char *name;
MenuAction action;
char *iconName;
struct Menu *submenu;
struct MenuItem *next;
/* This field is handled by menu.c */
struct IconNode *icon;
} MenuItem;
typedef struct Menu {
/* These fields must be set before calling ShowMenu */
struct MenuItem *items;
char *label;
int itemHeight;
/* These fields are handled by menu.c */
Window window;
int x, y;
int width, height;
int currentIndex, lastIndex;
unsigned int itemCount;
int parentOffset;
int textOffset;
int *offsets;
struct Menu *parent;
} Menu;
typedef void (*RunMenuCommandType)(const MenuAction *action);
void InitializeMenu(Menu *menu);
void ShowMenu(Menu *menu, RunMenuCommandType runner, int x, int y);
void DestroyMenu(Menu *menu);
extern int menuShown;
#endif
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