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#include <memory>
#include "data.h"
template <typename T>
inline unsigned char* ValToBuf(const T& val, unsigned char* const buf)
{
memcpy(buf, &val, sizeof(val));
return buf+sizeof(val);
}
template <typename T>
inline unsigned char* BufToVal(unsigned char* const buf, T& val)
{
memcpy(&val, buf, sizeof(val));
return buf+sizeof(val);
}
unsigned char* Serialize(const ElvData& e, unsigned char* buf)
{
unsigned char version = 'a';
buf = ValToBuf(version, buf);
buf = ValToBuf(e.rating, buf);
buf = ValToBuf(e.bWatched, buf);
buf = ValToBuf(e.bTVOriginal, buf);
buf = ValToBuf(e.sRating, buf);
buf = ValToBuf(e.siEp, buf);
buf = ValToBuf(e.title, buf);
return buf;
}
unsigned char* Unserialize(ElvData& e, unsigned char* buf)
{
unsigned char version;
buf = BufToVal(buf, version);
if (version != 'a')
return nullptr;
buf = BufToVal(buf, e.rating);
buf = BufToVal(buf, e.bWatched);
buf = BufToVal(buf, e.bTVOriginal);
buf = BufToVal(buf, e.sRating);
buf = BufToVal(buf, e.siEp);
buf = BufToVal(buf, e.title);
return buf;
}
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