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#ifndef COMMON_H
#define COMMON_H
#include <memory>
#include <optional>
#include <windows.h>
#ifdef UNICODE
#define WA "W"
#else
#define WA "A"
#endif
int EBMessageBox(const TCHAR* tszText, const TCHAR* tszCaption, unsigned uType);
struct Win32Error : public std::exception
{
Win32Error();
Win32Error(DWORD dwErr);
~Win32Error();
template <typename T = char> const T* what() const noexcept;
private:
DWORD m_dwErr;
char* m_szMsg = NULL;
wchar_t* m_wszMsg = NULL;
};
struct Library
{
Library(const TCHAR* tszLibrary);
~Library();
template <class T> T* GetProcAddress(const char* szProc);
private:
HMODULE m_hModule;
};
template <typename T>
T* Library::GetProcAddress(const char* const szProc)
{
return (T*)(void*)::GetProcAddress(m_hModule, szProc);
}
/* Create and return an object of type C. If construction fails,
* return nothing. The returned value must be checked before being
* used, as dereferencing is undefined if the value is empty. */
template <typename T, typename... U>
std::optional<T> maybe_make(U... xs)
{
try {
return T(xs...);
} catch (...) {
return {};
}
}
/* Call Windows API function, throwing error on NULL. */
template <typename T>
inline T require(const T x)
{
if (!x) throw Win32Error();
return x;
}
/* Call Windows API function, showing a warning on NULL. */
template <typename T>
inline T prefer(const T x)
{
if (!x) {
EBMessageBox(Win32Error().what<TCHAR>(),
TEXT("System Error"), MB_ICONWARNING);
return (T)NULL;
}
return x;
}
/* Conditionally choose between two values. This template is necessary
* because the ternary conditional operator chooses only between
* values of the same type. */
template <bool B, typename X, typename Y>
constexpr std::enable_if_t<B == true, X> choose(X x, Y) { return x; }
template <bool B, typename X, typename Y>
constexpr std::enable_if_t<B == false, Y> choose(X, Y y) { return y; }
/* Conditionally choose between ANSI and wide string literal. */
#define AWTEXT(t, s) choose<std::is_same_v<t, char>>(s, L"" s)
/* Conditionally choose between ANSI and wide Windows API function. */
#define AWFUN(t, f) choose<std::is_same_v<t, char>>(f##A, f##W)
/* Return integer scaled for current DPI. */
inline int Dpi(const int i)
{
extern int g_iDPI;
return MulDiv(i, g_iDPI, 96);
}
inline int Cmp(const int a, const int b)
{
if (a == b) return 0;
if (a > b) return 1;
return -1;
}
/* Get window rectangle relative to parent. */
inline BOOL GetRelativeRect(const HWND hWnd, RECT* const pRr)
{
if (!GetClientRect(hWnd, pRr)) return 0;
return MapWindowPoints(hWnd, GetParent(hWnd), (POINT*)pRr, 2);
}
inline BOOL SetWindowRect(const HWND hWnd,
const long left, const long top, const long right, const long bottom)
{
return MoveWindow(hWnd,
left, top,
right-left, bottom-top,
TRUE);
}
inline BOOL SetWindowRect(const HWND hWnd, const RECT r)
{
return SetWindowRect(hWnd, r.left, r.top, r.right, r.bottom);
}
#endif
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