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path: root/c/episodelistview.cpp
AgeCommit message (Collapse)Author
2022-07-17Add const to places.John Ankarström
Note that I did NOT add const to non-pointer/non-reference arguments in function declarations (without a following definition), as they do not mean anything there.
2022-07-17Use SWI-Prolog's wide-character functions.John Ankarström
This avoids the use of TsmFromSz.
2022-07-16Formatting.John Ankarström
2022-07-16Rewrite TszFromSz as TsmFromSz.John Ankarström
I.e. using std::basic_string<TCHAR> instead of TCHAR *. This removes all unmanaged frees.
2022-07-16Add m_hWndParent to ListView.John Ankarström
This avoids g_hWnd.
2022-07-15Split defs.h into separate header files.John Ankarström
This is feasible now that the makedeps script exists to automatically manage build dependencies (see 6034fe2, d00f8b3).
2022-07-15Reimplement Pl with variadic templatesJohn Ankarström
This is a bit safer and about as complex.
2022-07-15Change declaration style.John Ankarström
2022-07-14Minor formal changes.John Ankarström
Height(DLVSIKEY) was incorrect. The argument to Height is supposed to be a boolean value, in this case false. It happened to work because DLVSIKEY is 0 (because Key is the 0th column in the data list view).
2022-07-14Initialize global variables in the right place.John Ankarström
The rules for what messages are sent at window creation -- and in which order -- are neither intuitive or clear. WM_CREATE can NOT be relied upon to initialize global state required by handlers of other messages (such as WM_GETMINMAXINFO, which seems to be sent before WM_CREATE). Thus, the better solution is to initialize everything using a CBT hook before the window procedure is even run. Because CBTProc creates (child): windows of its own, though, one must be careful to only run the initialization once, which is done by checking g_hWnd.
2022-07-11Improve ElvSort.John Ankarström
2022-07-11Refactor, adjust minimum window size.John Ankarström
2022-07-10Convert to C++.John Ankarström
I already hit upon some object-oriented programming patterns in *listview.c, so I felt that it would be natural to use this as an opportunity to learn C++.