#ifndef LAYOUT_H #define LAYOUT_H #include #include "win.h" /* Given main window's width and height, set appropriate positions and * sizes for child windows. */ void UpdateLayout(int w = 0, int h = 0); /* Dragger objects implement draggable portions of the client area, * such as the split between two list views. HandleLButtonDown and * HandleSetCursor are called by relevant window procedures upon * WM_(NC)LBUTTONDOWN and WM_SETCURSOR. */ struct Window; struct Dragger { Window& parent; bool HandleLButtonDown(); bool HandleSetCursor(); inline Dragger(Window& parent) : parent(parent) {} protected: bool IsDown() const; bool IsDouble(const long time, const POINT& pt); virtual bool InDragArea(int x, int y) const = 0; /* Perform drag, resizing relevant windows. */ virtual void Drag(int x, int y) const = 0; /* Reset dragger to automatic position. */ virtual void Reset() const = 0; /* Called after drag, when mouse button is released. */ virtual void Done() const = 0; private: bool m_bActive = false; long m_time0 = 0; POINT m_pt0 = {0, 0}; }; /* DlvDragger implements the draggable split between the data list * view and the episode list view. */ struct DlvDragger : public Dragger { inline DlvDragger(Window& parent) : Dragger(parent) {} private: bool InDragArea(int x, int y) const override; void Drag(int x, int y) const override; void Reset() const override; void Done() const override; }; #endif