#include #include "data.h" template inline unsigned char* ValToBuf(const T& val, unsigned char* const buf) { memcpy(buf, &val, sizeof(val)); return buf+sizeof(val); } template inline unsigned char* BufToVal(unsigned char* const buf, T& val) { memcpy(&val, buf, sizeof(val)); return buf+sizeof(val); } unsigned char* Serialize(const ElvData& e, unsigned char* buf) { unsigned char version = 'a'; buf = ValToBuf(version, buf); buf = ValToBuf(e.rating, buf); buf = ValToBuf(e.bWatched, buf); buf = ValToBuf(e.bTVOriginal, buf); buf = ValToBuf(e.sRating, buf); buf = ValToBuf(e.siEp, buf); buf = ValToBuf(e.title, buf); return buf; } unsigned char* Unserialize(ElvData& e, unsigned char* buf) { unsigned char version; buf = BufToVal(buf, version); if (version != 'a') return nullptr; buf = BufToVal(buf, e.rating); buf = BufToVal(buf, e.bWatched); buf = BufToVal(buf, e.bTVOriginal); buf = BufToVal(buf, e.sRating); buf = BufToVal(buf, e.siEp); buf = BufToVal(buf, e.title); return buf; }