#include #include #include "data.h" #include "win.h" template inline unsigned char* ValToBuf(const T& val, unsigned char* const buf) { memcpy(buf, &val, sizeof(val)); return buf+sizeof(val); } template inline unsigned char* BufToVal(unsigned char* const buf, T& val) { memcpy(&val, buf, sizeof(val)); return buf+sizeof(val); } FileView::FileView(const wchar_t* const filename, const size_t cb) { hf = CreateFile(filename, GENERIC_READ|GENERIC_WRITE, 0, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr); if (hf == INVALID_HANDLE_VALUE) { if (GetLastError() == ERROR_FILE_NOT_FOUND) { hf = CreateFile(filename, GENERIC_READ|GENERIC_WRITE, 0, nullptr, CREATE_NEW, FILE_ATTRIBUTE_NORMAL, nullptr); if (hf == INVALID_HANDLE_VALUE) throw Win32Error{}; } else throw Win32Error{}; } LARGE_INTEGER cbMap; cbMap.QuadPart = cb; hm = CreateFileMapping(hf, nullptr, PAGE_READWRITE, cbMap.HighPart, cbMap.LowPart, nullptr); if (!hm) throw Win32Error{}; view = reinterpret_cast(MapViewOfFile(hm, FILE_MAP_ALL_ACCESS, 0, 0, 0)); if (!view) throw Win32Error{}; } FileView::~FileView() { FlushViewOfFile(view, 0); UnmapViewOfFile(view); CloseHandle(hm); CloseHandle(hf); } void Write(unsigned char* buf, const ElvDataA& e) { memcpy(buf, reinterpret_cast(&e), sizeof(e)); } ElvDataA* Read(unsigned char* const buf) { if (buf[0] != 'a') return nullptr; return reinterpret_cast(buf); }